Instructional Design Models (LDT200x)
Welcome to the course page! Explore the weekly sections for things I am learning along the way. Feel free to reach out if you have any questions or comments, always happy to connect!
WEEK 1
Week 1: Introduction, History, Ethics, Accessibility & Artificial Intelligence
Instructional Design Topic - Universal Design for Learning (UDL).
​
UDL is an educational framework designed to address the diverse needs of all learners by offering multiple means of representation, engagement, and expression. UDL aims to create flexible and inclusive learning environments where all students, regardless of their abilities or backgrounds, can succeed. This approach is particularly important in instructional design as it promotes accessibility for students with disabilities and ensures that all learners have equal opportunities to thrive.
​
Key Learnings:
​
-
Representation: Presenting content in different formats, such as text, audio, and video, to ensure that learners can access information in a way that suits their learning style.
-
Engagement: Providing learners with various ways to engage with the content, fostering motivation through interest, and catering to different preferences to mantain them involved.
-
Expression: Allowing learners to demonstrate what they’ve learned in multiple formats (e.g., written, oral, video, art).
​​
Additional Resources:
​
-
Podcast: "What is Universal Design for Learning (UDL)?" – The Education Table
This podcast features Katie Novak, an educator, discussing the principles of UDL and how they can be applied to design inclusive and engaging learning experiences. The episode is a great introduction to UDL, offering practical advice for instructional designers.
Listen to the episode here: https://www.novakeducation.com/the-education-table-what-is-udl
​
-
PDF: "Guía de neuroinclusión para contenidos educativos" / "Neuroinclusion Guide for Educational Content" – CAF (Banco de Desarrollo de América Latina y el Caribe).
This guide focuses on creating educational content that is inclusive, especially for neurodiverse learners. It highlights strategies for instructional designers to ensure that educational resources are accessible to learners with various cognitive needs. This resource is particularly valuable as it provides a real-world example of neuroinclusive design, with the author being a coworker who is dyslexic himself and has a daughter with similar challenges.
View the guide here: https://scioteca.caf.com/handle/123456789/2303
Please note that the guide is written in Spanish, but it can be translated to English by uploading the PDF to tools like Google Translate, DeepL, or iTranslate.
​​
​
Implications for Instructional Design:
​
UDL fundamentally shifts how instructional designers approach course development. Instead of creating one-size-fits-all content, UDL encourages flexibility to meet diverse needs. This means incorporating varied teaching methods, offering multiple pathways for students to engage with content, and using various assessment methods. UDL ensures that all learners have access to high-quality education and the chance to succeed in their learning experience.
The "Neuroinclusion Guide for Educational Content" offers a practical framework for applying these principles in real-world educational contexts, demonstrating how we can design content that is both accessible and engaging for all students. The fact that the author is a dyslexic graphic designer who designed this resource with personal experience in mind further underscores the real-world relevance and importance of creating inclusive learning experiences.
​
​
​

WEEK 2
ADDIE Model
ADDIE Model Overview
The ADDIE model is a well-structured and systematic instructional design framework used to develop effective learning experiences. It stands for Analysis, Design, Development, Implementation, and Evaluation. Each phase plays a critical role in creating instructional content that meets learner needs and aligns with learning objectives.
​
-
Analysis: This phase focuses on understanding the learning problem and the learners' needs, gathering data to define the learning objectives, and assessing any knowledge or performance gaps.
​​
-
Design: In this phase, instructional designers plan the structure of the course, including learning objectives, content outline, instructional strategies, and assessments.
​​
-
Development: The content is created in this phase based on the design plan, including multimedia resources or interactive elements.
​​
-
Implementation: The course is rolled out to learners in this phase. It involves delivering the content and providing support to learners and instructors/facilitators.
​​
-
Evaluation: In this final phase, designers assess the effectiveness of the course by collecting feedback from learners and instructors/facilitators, measuring learning outcomes, and identifying areas for improvement.
​​
​​
​
​
​
​
​
​
​
​
​​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​
​​​​​Implications of the ADDIE Model for Instructional Design
The ADDIE Model emphasizes systematic planning and iterative design, making it ideal for instructional design. It encourages designers to start by deeply analyzing the learners’ needs, and it promotes a learner-centered approach. By breaking down the design process into distinct phases, the ADDIE model ensures that each stage is addressed thoroughly, allowing designers to create well-structured and effective learning experiences.
​
Implications:
​
-
Structured and Organized: Helps instructional designers stay organized by ensuring that all phases are addressed systematically. This ensures that missing critical elements in the learning experience is reduced.
-
Iterative Process: The iterative nature of ADDIE allows for continuous improvements based on feedback, making it especially useful for courses that may need refinements after pilot testing.
-
Learner-Centered: Encourages designing with the learner's needs in mind, ensuring that the course is accessible and engaging.
Strengths and Limitations for my Minicourse Idea
The ADDIE model provides a structured, systematic approach that will help me create, implement, and evaluate my mini pottery course effectively. The model ensures all phases are well-planned and adjusted based on learner feedback.
​
Strengths:
-
Structured Planning: ADDIE will guide me in systematically planning the course from start to finish. Example: During the Analysis phase, I’ll be able to define my target audience (pottery beginners) and identify their specific needs, such as the need for step-by-step guidance in basic pottery techniques. I will also identify potential challenges, such as a lack of understanding of pottery terminology or techniques like centering clay on the wheel.
-
Iterative Improvements: the evaluation phase provides an opportunity to make continuous improvements. Example: After the initial rollout, I can collect feedback from learners (e.g., through surveys or quick quizzes) to evaluate their grasp of foundational techniques. If learners struggle with specific content, such as understanding glazing, I can revise and improve the instructional materials (like the videos) accordingly.
-
Evaluation for Quality: the evaluation phase will help me assess how well the course meets its learning objectives. Example: After the course’s initial implementation, I’ll analyze the effectiveness of my instructional materials (videos, handouts, etc.) by comparing learners' outcomes against the learning objectives. If learners struggle with tasks like wheel-throwing or handbuilding, I’ll be able to revise the course content to better meet their needs.
-
Scalable and Consistent: one of the key strengths of ADDIE is its scalability. The model can be used for projects of varying sizes and complexities, ensuring consistency in the design and delivery of instructional materials. Example: the ADDIE model’s iterative nature allows for consistent application of instructional design principles, whether I am developing just this single minicourse or an entire course catalog. As I refine and evaluate my course over time, I can continue to use the ADDIE framework to maintain a high level of consistency and quality in future courses, whether they focus on basic pottery techniques or more advanced topics.
​
​Limitations:
-
Time-Consuming: the ADDIE model can be resource-intensive, especially for a minicourse, and may take longer than anticipated. Example: the analysis phase could require more time than expected as I gather data about learners' prior knowledge. For example, conducting surveys or interviews to understand learners' pottery experience and skill level might take more time than anticipated. Additionally, designing a clear and effective course structure during the design phase could require more resources to ensure content is organized in a way that builds progressively without overwhelming beginners.
-
Potential Rigidity: ADDIE follows a linear sequence, which may be less flexible for quick changes or adjustments in the course. Example: in the development phase, creating microlearning videos for pottery techniques will require coordination with subject matter experts and multimedia creators. This could take time, and any quick adjustments to the course might delay production. For instance, if learners express confusion about a specific technique, like trimming a pot, revising the video content might not be as quick or easy, given the complexity of video creation.
-
Overly Detailed in the Early Stages: the depth of analysis and design in ADDIE may seem too detailed for a minicourse. Example: while designing a course that includes techniques like handbuilding and wheel-throwing, I might be tempted to over-plan every single detail. This may lead to excessive focus on small aspects of the course, which could slow down the progress, especially since the course is short and meant to provide fundamental knowledge.
​
​
​The ADDIE model will provide a structured framework to design my mini pottery course, helping ensure a clear, learner-focused experience. However, while it offers great benefits in terms of systematic planning and iterative improvements, it might be time-consuming and rigid, especially in the early stages of course design and development.
​​
​


WEEK 3
TBC
Section to be developed

WEEK 4
TBC
Section to be developed

WEEK 5
TBC
Section to be developed

WEEK 6
TBC
Section to be developed

WEEK 7
TBC
Section to be developed

WEEK 8
TBC
Section to be developed
